Blox Fruits [2024] Script (WORKING) - Pastebin.com (2025)

  1. -by hanza, the human DISCORD : Humanidades

  2. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Robojini/Tuturial_UI_Library/main/UI_Template_1"))()

  3. local Window = Library.CreateLib(" ")

  4. local Tab = Window:NewTab("Player")

  5. local Section = Tab:NewSection("Movement")

  6. Section:NewSlider("WalkSpeed", " ", 250, 0, function(s)

  7. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s

  8. end)

  9. Section:NewSlider("JumpPower", " ", 250, 0, function(j)

  10. game.Players.LocalPlayer.Character.Humanoid.JumpPower = j

  11. end)

  12. Section:NewButton("Inf Jump", " ", function()

  13. game:GetService("UserInputService").JumpRequest:connect(function()

  14. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")

  15. end)

  16. end)

  17. Section:NewButton("TP Tool", " ", function()

  18. mouse = game.Players.LocalPlayer:GetMouse()

  19. tool = Instance.new("Tool")

  20. tool.RequiresHandle = false

  21. tool.Name = "TP"

  22. tool.Activated:connect(function()

  23. local pos = mouse.Hit+Vector3.new(0,2.5,0)

  24. pos = CFrame.new(pos.X,pos.Y,pos.Z)

  25. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos

  26. end)

  27. tool.Parent = game.Players.LocalPlayer.Backpack

  28. end)

  29. local Section = Tab:NewSection("Body")

  30. Section:NewButton("Hide Skin", " ", function()

  31. for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do

  32. if v.Name == 'Pants' or v.ClassName == "Accessory" or v.Name == 'Shirt' or v.Name == 'Title' then

  33. v:Destroy()

  34. end

  35. end

  36. end)

  37. local Section = Tab:NewSection("Other")

  38. Section:NewButton("TP Indo", " ", function()

  39. loadstring(game:HttpGet('https://pastebin.com/raw/sQDApNWX'))()

  40. end)

  41. local Section = Tab:NewSection("Player")

  42. Section:NewButton("Hitbox Expander", " ", function()

  43. local Workspace = game:GetService("Workspace")

  44. local Players = game:GetService("Players")

  45. -- Variável para ajustar o tamanho da hitbox dinamicamente

  46. local hitboxSize = Vector3.new(150, 150, 150) -- Ajuste aqui para alterar o tamanho da hitbox

  47. -- Função para expandir a hitbox do jogador

  48. local function expandHitbox(player, size)

  49. local character = player.Character or player.CharacterAdded:Wait() -- Espera o personagem ser adicionado

  50. for _, part in pairs(character:GetChildren()) do

  51. if part:IsA("BasePart") then

  52. local originalSize = part.Size -- Armazena o tamanho original

  53. local connection

  54. -- Expande a hitbox com base no tamanho fornecido

  55. part.Size = size

  56. -- Remove a hitbox expandida quando o jogador morre ou o personagem é destruído

  57. connection = part:GetPropertyChangedSignal("Parent"):Connect(function()

  58. if not part.Parent then

  59. connection:Disconnect() -- Desconectar o evento

  60. end

  61. end)

  62. -- Volta a hitbox ao normal quando o jogador morre

  63. local humanoid = character:WaitForChild("Humanoid")

  64. humanoid.Died:Connect(function()

  65. part.Size = originalSize

  66. connection:Disconnect() -- Desconectar ao morrer

  67. end)

  68. end

  69. end

  70. end

  71. -- Função para detectar jogadores ao redor e aplicar a expansão da hitbox

  72. local function detectAndExpand(size, currentPlayer)

  73. for _, player in pairs(Players:GetPlayers()) do

  74. if player ~= currentPlayer then -- Verifica se não é o jogador atual

  75. expandHitbox(player, size)

  76. end

  77. end

  78. end

  79. -- Obtenha o jogador atual (quem executa o script)

  80. local currentPlayer = Players.LocalPlayer

  81. -- Expande a hitbox ao carregar o script

  82. detectAndExpand(hitboxSize, currentPlayer)

  83. -- Se necessário, reexecuta a cada 5 segundos para checar novos jogadores

  84. while wait(5) do

  85. detectAndExpand(hitboxSize, currentPlayer)

  86. end

  87. -- Adiciona suporte para novos jogadores que entram no jogo

  88. Players.PlayerAdded:Connect(function(player)

  89. player.CharacterAdded:Connect(function()

  90. if player ~= currentPlayer then -- Ignora o jogador atual

  91. expandHitbox(player, hitboxSize)

  92. end

  93. end)

  94. end)

  95. end)

  96. local Tab = Window:NewTab("Chest")

  97. local Section = Tab:NewSection("Earn Money!")

  98. Section:NewButton("Chest3", " ", function()

  99. local Players = game:GetService("Players")

  100. local TweenService = game:GetService("TweenService")

  101. local Workspace = game:GetService("Workspace")

  102. -- Definindo a velocidade do teleporte

  103. local speed = 350 -- ajuste para tornar mais lento

  104. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  105. local Plr = Players.LocalPlayer

  106. -- Nome do objeto que deseja encontrar

  107. local targetName = "Chest3"

  108. -- Função para encontrar o objeto visível mais próximo com o nome desejado

  109. local function FindClosestVisibleObject(targetName)

  110. local closestObject = nil

  111. local shortestDistance = math.huge

  112. local playerPosition = Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") and Plr.Character.HumanoidRootPart.Position

  113. if not playerPosition then return nil end

  114. -- Percorre todos os objetos no Workspace

  115. for _, obj in ipairs(Workspace:GetDescendants()) do

  116. -- Verifica se o objeto é um Model ou BasePart e se o nome bate com o que você quer

  117. if (obj:IsA("BasePart") or obj:IsA("Model")) and obj.Name:lower():find(targetName:lower()) then

  118. local part = obj:IsA("Model") and obj.PrimaryPart or obj

  119. if part and part.Transparency < 1 and part:IsDescendantOf(Workspace) then

  120. local distance = (part.Position - playerPosition).magnitude

  121. if distance < shortestDistance then

  122. shortestDistance = distance

  123. closestObject = part

  124. end

  125. end

  126. end

  127. end

  128. return closestObject

  129. end

  130. -- Função de teleporte suave

  131. local function To(position)

  132. local Chr = Plr.Character

  133. if Chr then

  134. local hm = Chr:FindFirstChild("HumanoidRootPart")

  135. if hm then

  136. local dist = (hm.Position - position).magnitude

  137. local tweenspeed = dist / tonumber(speed)

  138. local ti = TweenInfo.new(tweenspeed, Enum.EasingStyle.Linear)

  139. local tp = {CFrame = CFrame.new(position)}

  140. TweenService:Create(hm, ti, tp):Play()

  141. if bodyvelocityenabled then

  142. local bv = Instance.new("BodyVelocity")

  143. bv.Parent = hm

  144. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  145. bv.Velocity = Vector3.new(0, 0, 0)

  146. wait(tweenspeed)

  147. bv:Destroy()

  148. end

  149. end

  150. end

  151. end

  152. -- Procura o objeto mais próximo que cumpre os requisitos

  153. local closestObject = FindClosestVisibleObject(targetName)

  154. if closestObject then

  155. To(closestObject.Position)

  156. end

  157. end)

  158. Section:NewButton("Chest2", " ", function()

  159. local Players = game:GetService("Players")

  160. local TweenService = game:GetService("TweenService")

  161. local Workspace = game:GetService("Workspace")

  162. -- Definindo a velocidade do teleporte

  163. local speed = 350 -- ajuste para tornar mais lento

  164. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  165. local Plr = Players.LocalPlayer

  166. -- Nome do objeto que deseja encontrar

  167. local targetName = "Chest2"

  168. -- Função para encontrar o objeto visível mais próximo com o nome desejado

  169. local function FindClosestVisibleObject(targetName)

  170. local closestObject = nil

  171. local shortestDistance = math.huge

  172. local playerPosition = Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") and Plr.Character.HumanoidRootPart.Position

  173. if not playerPosition then return nil end

  174. -- Percorre todos os objetos no Workspace

  175. for _, obj in ipairs(Workspace:GetDescendants()) do

  176. -- Verifica se o objeto é um Model ou BasePart e se o nome bate com o que você quer

  177. if (obj:IsA("BasePart") or obj:IsA("Model")) and obj.Name:lower():find(targetName:lower()) then

  178. local part = obj:IsA("Model") and obj.PrimaryPart or obj

  179. if part and part.Transparency < 1 and part:IsDescendantOf(Workspace) then

  180. local distance = (part.Position - playerPosition).magnitude

  181. if distance < shortestDistance then

  182. shortestDistance = distance

  183. closestObject = part

  184. end

  185. end

  186. end

  187. end

  188. return closestObject

  189. end

  190. -- Função de teleporte suave

  191. local function To(position)

  192. local Chr = Plr.Character

  193. if Chr then

  194. local hm = Chr:FindFirstChild("HumanoidRootPart")

  195. if hm then

  196. local dist = (hm.Position - position).magnitude

  197. local tweenspeed = dist / tonumber(speed)

  198. local ti = TweenInfo.new(tweenspeed, Enum.EasingStyle.Linear)

  199. local tp = {CFrame = CFrame.new(position)}

  200. TweenService:Create(hm, ti, tp):Play()

  201. if bodyvelocityenabled then

  202. local bv = Instance.new("BodyVelocity")

  203. bv.Parent = hm

  204. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  205. bv.Velocity = Vector3.new(0, 0, 0)

  206. wait(tweenspeed)

  207. bv:Destroy()

  208. end

  209. end

  210. end

  211. end

  212. -- Procura o objeto mais próximo que cumpre os requisitos

  213. local closestObject = FindClosestVisibleObject(targetName)

  214. if closestObject then

  215. To(closestObject.Position)

  216. end

  217. end)

  218. Section:NewButton("Chest1", " ", function()

  219. local Players = game:GetService("Players")

  220. local TweenService = game:GetService("TweenService")

  221. local Workspace = game:GetService("Workspace")

  222. -- Definindo a velocidade do teleporte

  223. local speed = 350 -- ajuste para tornar mais lento

  224. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  225. local Plr = Players.LocalPlayer

  226. -- Nome do objeto que deseja encontrar

  227. local targetName = "Chest1"

  228. -- Função para encontrar o objeto visível mais próximo com o nome desejado

  229. local function FindClosestVisibleObject(targetName)

  230. local closestObject = nil

  231. local shortestDistance = math.huge

  232. local playerPosition = Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") and Plr.Character.HumanoidRootPart.Position

  233. if not playerPosition then return nil end

  234. -- Percorre todos os objetos no Workspace

  235. for _, obj in ipairs(Workspace:GetDescendants()) do

  236. -- Verifica se o objeto é um Model ou BasePart e se o nome bate com o que você quer

  237. if (obj:IsA("BasePart") or obj:IsA("Model")) and obj.Name:lower():find(targetName:lower()) then

  238. local part = obj:IsA("Model") and obj.PrimaryPart or obj

  239. if part and part.Transparency < 1 and part:IsDescendantOf(Workspace) then

  240. local distance = (part.Position - playerPosition).magnitude

  241. if distance < shortestDistance then

  242. shortestDistance = distance

  243. closestObject = part

  244. end

  245. end

  246. end

  247. end

  248. return closestObject

  249. end

  250. -- Função de teleporte suave

  251. local function To(position)

  252. local Chr = Plr.Character

  253. if Chr then

  254. local hm = Chr:FindFirstChild("HumanoidRootPart")

  255. if hm then

  256. local dist = (hm.Position - position).magnitude

  257. local tweenspeed = dist / tonumber(speed)

  258. local ti = TweenInfo.new(tweenspeed, Enum.EasingStyle.Linear)

  259. local tp = {CFrame = CFrame.new(position)}

  260. TweenService:Create(hm, ti, tp):Play()

  261. if bodyvelocityenabled then

  262. local bv = Instance.new("BodyVelocity")

  263. bv.Parent = hm

  264. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  265. bv.Velocity = Vector3.new(0, 0, 0)

  266. wait(tweenspeed)

  267. bv:Destroy()

  268. end

  269. end

  270. end

  271. end

  272. -- Procura o objeto mais próximo que cumpre os requisitos

  273. local closestObject = FindClosestVisibleObject(targetName)

  274. if closestObject then

  275. To(closestObject.Position)

  276. end

  277. end)

  278. local Tab = Window:NewTab("Islands")

  279. local Section = Tab:NewSection("First Sea")

  280. Section:NewButton("Starter", " ", function()

  281. local Players = game:GetService("Players")

  282. local TweenService = game:GetService("TweenService")

  283. local UserInputService = game:GetService("UserInputService")

  284. -- Coordenadas para onde você deseja teleportar

  285. local Destino = Vector3.new(827, 6, 1429)

  286. -- Definindo a velocidade do teleporte

  287. local speed = 250 -- ajuste para tornar mais lento

  288. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  289. local Plr = Players.LocalPlayer

  290. local Mouse = Plr:GetMouse()

  291. function To(position)

  292. local Chr = Plr.Character

  293. if Chr ~= nil then

  294. local hm = Chr:WaitForChild("HumanoidRootPart")

  295. local dist = (hm.Position - position).magnitude

  296. local tweenspeed = dist / tonumber(speed)

  297. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  298. local tp = {CFrame = CFrame.new(position)}

  299. -- Criar a tween

  300. TweenService:Create(hm, ti, tp):Play()

  301. -- Se o BodyVelocity estiver habilitado

  302. if bodyvelocityenabled then

  303. local bv = Instance.new("BodyVelocity")

  304. bv.Parent = hm

  305. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  306. bv.Velocity = Vector3.new(0, 0, 0)

  307. wait(tonumber(tweenspeed))

  308. bv:Destroy()

  309. end

  310. end

  311. end

  312. -- Teleporta indo para as coordenadas definidas

  313. To(Destino)

  314. end)

  315. Section:NewButton("Marine Starter", " ", function()

  316. local Players = game:GetService("Players")

  317. local TweenService = game:GetService("TweenService")

  318. local UserInputService = game:GetService("UserInputService")

  319. -- Coordenadas para onde você deseja teleportar

  320. local Destino = Vector3.new(-2513, 7, 2039)

  321. -- Definindo a velocidade do teleporte

  322. local speed = 250 -- ajuste para tornar mais lento

  323. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  324. local Plr = Players.LocalPlayer

  325. local Mouse = Plr:GetMouse()

  326. function To(position)

  327. local Chr = Plr.Character

  328. if Chr ~= nil then

  329. local hm = Chr:WaitForChild("HumanoidRootPart")

  330. local dist = (hm.Position - position).magnitude

  331. local tweenspeed = dist / tonumber(speed)

  332. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  333. local tp = {CFrame = CFrame.new(position)}

  334. -- Criar a tween

  335. TweenService:Create(hm, ti, tp):Play()

  336. -- Se o BodyVelocity estiver habilitado

  337. if bodyvelocityenabled then

  338. local bv = Instance.new("BodyVelocity")

  339. bv.Parent = hm

  340. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  341. bv.Velocity = Vector3.new(0, 0, 0)

  342. wait(tonumber(tweenspeed))

  343. bv:Destroy()

  344. end

  345. end

  346. end

  347. -- Teleporta indo para as coordenadas definidas

  348. To(Destino)

  349. end)

  350. Section:NewButton("Middle Town", " ", function()

  351. local Players = game:GetService("Players")

  352. local TweenService = game:GetService("TweenService")

  353. local UserInputService = game:GetService("UserInputService")

  354. -- Coordenadas para onde você deseja teleportar

  355. local Destino = Vector3.new(-557, 8, 1788)

  356. -- Definindo a velocidade do teleporte

  357. local speed = 250 -- ajuste para tornar mais lento

  358. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  359. local Plr = Players.LocalPlayer

  360. local Mouse = Plr:GetMouse()

  361. function To(position)

  362. local Chr = Plr.Character

  363. if Chr ~= nil then

  364. local hm = Chr:WaitForChild("HumanoidRootPart")

  365. local dist = (hm.Position - position).magnitude

  366. local tweenspeed = dist / tonumber(speed)

  367. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  368. local tp = {CFrame = CFrame.new(position)}

  369. -- Criar a tween

  370. TweenService:Create(hm, ti, tp):Play()

  371. -- Se o BodyVelocity estiver habilitado

  372. if bodyvelocityenabled then

  373. local bv = Instance.new("BodyVelocity")

  374. bv.Parent = hm

  375. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  376. bv.Velocity = Vector3.new(0, 0, 0)

  377. wait(tonumber(tweenspeed))

  378. bv:Destroy()

  379. end

  380. end

  381. end

  382. -- Teleporta indo para as coordenadas definidas

  383. To(Destino)

  384. end)

  385. Section:NewButton("Jungle", " ", function()

  386. local Players = game:GetService("Players")

  387. local TweenService = game:GetService("TweenService")

  388. local UserInputService = game:GetService("UserInputService")

  389. -- Coordenadas para onde você deseja teleportar

  390. local Destino = Vector3.new(-1321, 12, 486)

  391. -- Definindo a velocidade do teleporte

  392. local speed = 250 -- ajuste para tornar mais lento

  393. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  394. local Plr = Players.LocalPlayer

  395. local Mouse = Plr:GetMouse()

  396. function To(position)

  397. local Chr = Plr.Character

  398. if Chr ~= nil then

  399. local hm = Chr:WaitForChild("HumanoidRootPart")

  400. local dist = (hm.Position - position).magnitude

  401. local tweenspeed = dist / tonumber(speed)

  402. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  403. local tp = {CFrame = CFrame.new(position)}

  404. -- Criar a tween

  405. TweenService:Create(hm, ti, tp):Play()

  406. -- Se o BodyVelocity estiver habilitado

  407. if bodyvelocityenabled then

  408. local bv = Instance.new("BodyVelocity")

  409. bv.Parent = hm

  410. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  411. bv.Velocity = Vector3.new(0, 0, 0)

  412. wait(tonumber(tweenspeed))

  413. bv:Destroy()

  414. end

  415. end

  416. end

  417. -- Teleporta indo para as coordenadas definidas

  418. To(Destino)

  419. end)

  420. Section:NewButton("Buggy Island", " ", function()

  421. local Players = game:GetService("Players")

  422. local TweenService = game:GetService("TweenService")

  423. local UserInputService = game:GetService("UserInputService")

  424. -- Coordenadas para onde você deseja teleportar

  425. local Destino = Vector3.new(-1121, 5, 3812)

  426. -- Definindo a velocidade do teleporte

  427. local speed = 250 -- ajuste para tornar mais lento

  428. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  429. local Plr = Players.LocalPlayer

  430. local Mouse = Plr:GetMouse()

  431. function To(position)

  432. local Chr = Plr.Character

  433. if Chr ~= nil then

  434. local hm = Chr:WaitForChild("HumanoidRootPart")

  435. local dist = (hm.Position - position).magnitude

  436. local tweenspeed = dist / tonumber(speed)

  437. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  438. local tp = {CFrame = CFrame.new(position)}

  439. -- Criar a tween

  440. TweenService:Create(hm, ti, tp):Play()

  441. -- Se o BodyVelocity estiver habilitado

  442. if bodyvelocityenabled then

  443. local bv = Instance.new("BodyVelocity")

  444. bv.Parent = hm

  445. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  446. bv.Velocity = Vector3.new(0, 0, 0)

  447. wait(tonumber(tweenspeed))

  448. bv:Destroy()

  449. end

  450. end

  451. end

  452. -- Teleporta indo para as coordenadas definidas

  453. To(Destino)

  454. end)

  455. Section:NewButton("Desert", " ", function()

  456. local Players = game:GetService("Players")

  457. local TweenService = game:GetService("TweenService")

  458. local UserInputService = game:GetService("UserInputService")

  459. -- Coordenadas para onde você deseja teleportar

  460. local Destino = Vector3.new(890, 3, 4101)

  461. -- Definindo a velocidade do teleporte

  462. local speed = 250 -- ajuste para tornar mais lento

  463. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  464. local Plr = Players.LocalPlayer

  465. local Mouse = Plr:GetMouse()

  466. function To(position)

  467. local Chr = Plr.Character

  468. if Chr ~= nil then

  469. local hm = Chr:WaitForChild("HumanoidRootPart")

  470. local dist = (hm.Position - position).magnitude

  471. local tweenspeed = dist / tonumber(speed)

  472. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  473. local tp = {CFrame = CFrame.new(position)}

  474. -- Criar a tween

  475. TweenService:Create(hm, ti, tp):Play()

  476. -- Se o BodyVelocity estiver habilitado

  477. if bodyvelocityenabled then

  478. local bv = Instance.new("BodyVelocity")

  479. bv.Parent = hm

  480. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  481. bv.Velocity = Vector3.new(0, 0, 0)

  482. wait(tonumber(tweenspeed))

  483. bv:Destroy()

  484. end

  485. end

  486. end

  487. -- Teleporta indo para as coordenadas definidas

  488. To(Destino)

  489. end)

  490. Section:NewButton("Marine Fortress", " ", function()

  491. local Players = game:GetService("Players")

  492. local TweenService = game:GetService("TweenService")

  493. local UserInputService = game:GetService("UserInputService")

  494. -- Coordenadas para onde você deseja teleportar

  495. local Destino = Vector3.new(-4812, 21, 4362)

  496. -- Definindo a velocidade do teleporte

  497. local speed = 250 -- ajuste para tornar mais lento

  498. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  499. local Plr = Players.LocalPlayer

  500. local Mouse = Plr:GetMouse()

  501. function To(position)

  502. local Chr = Plr.Character

  503. if Chr ~= nil then

  504. local hm = Chr:WaitForChild("HumanoidRootPart")

  505. local dist = (hm.Position - position).magnitude

  506. local tweenspeed = dist / tonumber(speed)

  507. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  508. local tp = {CFrame = CFrame.new(position)}

  509. -- Criar a tween

  510. TweenService:Create(hm, ti, tp):Play()

  511. -- Se o BodyVelocity estiver habilitado

  512. if bodyvelocityenabled then

  513. local bv = Instance.new("BodyVelocity")

  514. bv.Parent = hm

  515. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  516. bv.Velocity = Vector3.new(0, 0, 0)

  517. wait(tonumber(tweenspeed))

  518. bv:Destroy()

  519. end

  520. end

  521. end

  522. -- Teleporta indo para as coordenadas definidas

  523. To(Destino)

  524. end)

  525. Section:NewButton("The Mob Leader", " ", function()

  526. local Players = game:GetService("Players")

  527. local TweenService = game:GetService("TweenService")

  528. local UserInputService = game:GetService("UserInputService")

  529. -- Coordenadas para onde você deseja teleportar

  530. local Destino = Vector3.new(-2857, 51, 5389)

  531. -- Definindo a velocidade do teleporte

  532. local speed = 250 -- ajuste para tornar mais lento

  533. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  534. local Plr = Players.LocalPlayer

  535. local Mouse = Plr:GetMouse()

  536. function To(position)

  537. local Chr = Plr.Character

  538. if Chr ~= nil then

  539. local hm = Chr:WaitForChild("HumanoidRootPart")

  540. local dist = (hm.Position - position).magnitude

  541. local tweenspeed = dist / tonumber(speed)

  542. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  543. local tp = {CFrame = CFrame.new(position)}

  544. -- Criar a tween

  545. TweenService:Create(hm, ti, tp):Play()

  546. -- Se o BodyVelocity estiver habilitado

  547. if bodyvelocityenabled then

  548. local bv = Instance.new("BodyVelocity")

  549. bv.Parent = hm

  550. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  551. bv.Velocity = Vector3.new(0, 0, 0)

  552. wait(tonumber(tweenspeed))

  553. bv:Destroy()

  554. end

  555. end

  556. end

  557. -- Teleporta indo para as coordenadas definidas

  558. To(Destino)

  559. end)

  560. Section:NewButton("Snow Village", " ", function()

  561. local Players = game:GetService("Players")

  562. local TweenService = game:GetService("TweenService")

  563. local UserInputService = game:GetService("UserInputService")

  564. -- Coordenadas para onde você deseja teleportar

  565. local Destino = Vector3.new(1116, 7, -1163)

  566. -- Definindo a velocidade do teleporte

  567. local speed = 250 -- ajuste para tornar mais lento

  568. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  569. local Plr = Players.LocalPlayer

  570. local Mouse = Plr:GetMouse()

  571. function To(position)

  572. local Chr = Plr.Character

  573. if Chr ~= nil then

  574. local hm = Chr:WaitForChild("HumanoidRootPart")

  575. local dist = (hm.Position - position).magnitude

  576. local tweenspeed = dist / tonumber(speed)

  577. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  578. local tp = {CFrame = CFrame.new(position)}

  579. -- Criar a tween

  580. TweenService:Create(hm, ti, tp):Play()

  581. -- Se o BodyVelocity estiver habilitado

  582. if bodyvelocityenabled then

  583. local bv = Instance.new("BodyVelocity")

  584. bv.Parent = hm

  585. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  586. bv.Velocity = Vector3.new(0, 0, 0)

  587. wait(tonumber(tweenspeed))

  588. bv:Destroy()

  589. end

  590. end

  591. end

  592. -- Teleporta indo para as coordenadas definidas

  593. To(Destino)

  594. end)

  595. Section:NewButton("Prison", " ", function()

  596. local Players = game:GetService("Players")

  597. local TweenService = game:GetService("TweenService")

  598. local UserInputService = game:GetService("UserInputService")

  599. -- Coordenadas para onde você deseja teleportar

  600. local Destino = Vector3.new(4876, 65, 736)

  601. -- Definindo a velocidade do teleporte

  602. local speed = 250 -- ajuste para tornar mais lento

  603. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  604. local Plr = Players.LocalPlayer

  605. local Mouse = Plr:GetMouse()

  606. function To(position)

  607. local Chr = Plr.Character

  608. if Chr ~= nil then

  609. local hm = Chr:WaitForChild("HumanoidRootPart")

  610. local dist = (hm.Position - position).magnitude

  611. local tweenspeed = dist / tonumber(speed)

  612. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  613. local tp = {CFrame = CFrame.new(position)}

  614. -- Criar a tween

  615. TweenService:Create(hm, ti, tp):Play()

  616. -- Se o BodyVelocity estiver habilitado

  617. if bodyvelocityenabled then

  618. local bv = Instance.new("BodyVelocity")

  619. bv.Parent = hm

  620. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  621. bv.Velocity = Vector3.new(0, 0, 0)

  622. wait(tonumber(tweenspeed))

  623. bv:Destroy()

  624. end

  625. end

  626. end

  627. -- Teleporta indo para as coordenadas definidas

  628. To(Destino)

  629. end)

  630. Section:NewButton("Skypea", " ", function()

  631. local Players = game:GetService("Players")

  632. local TweenService = game:GetService("TweenService")

  633. local UserInputService = game:GetService("UserInputService")

  634. -- Coordenadas para onde você deseja teleportar

  635. local Destino = Vector3.new(-4912, 718, -2623)

  636. -- Definindo a velocidade do teleporte

  637. local speed = 250 -- ajuste para tornar mais lento

  638. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  639. local Plr = Players.LocalPlayer

  640. local Mouse = Plr:GetMouse()

  641. function To(position)

  642. local Chr = Plr.Character

  643. if Chr ~= nil then

  644. local hm = Chr:WaitForChild("HumanoidRootPart")

  645. local dist = (hm.Position - position).magnitude

  646. local tweenspeed = dist / tonumber(speed)

  647. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  648. local tp = {CFrame = CFrame.new(position)}

  649. -- Criar a tween

  650. TweenService:Create(hm, ti, tp):Play()

  651. -- Se o BodyVelocity estiver habilitado

  652. if bodyvelocityenabled then

  653. local bv = Instance.new("BodyVelocity")

  654. bv.Parent = hm

  655. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  656. bv.Velocity = Vector3.new(0, 0, 0)

  657. wait(tonumber(tweenspeed))

  658. bv:Destroy()

  659. end

  660. end

  661. end

  662. -- Teleporta indo para as coordenadas definidas

  663. To(Destino)

  664. end)

  665. Section:NewButton("Colloseum", " ", function()

  666. local Players = game:GetService("Players")

  667. local TweenService = game:GetService("TweenService")

  668. local UserInputService = game:GetService("UserInputService")

  669. -- Coordenadas para onde você deseja teleportar

  670. local Destino = Vector3.new(-1441, 7, -2783)

  671. -- Definindo a velocidade do teleporte

  672. local speed = 250 -- ajuste para tornar mais lento

  673. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  674. local Plr = Players.LocalPlayer

  675. local Mouse = Plr:GetMouse()

  676. function To(position)

  677. local Chr = Plr.Character

  678. if Chr ~= nil then

  679. local hm = Chr:WaitForChild("HumanoidRootPart")

  680. local dist = (hm.Position - position).magnitude

  681. local tweenspeed = dist / tonumber(speed)

  682. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  683. local tp = {CFrame = CFrame.new(position)}

  684. -- Criar a tween

  685. TweenService:Create(hm, ti, tp):Play()

  686. -- Se o BodyVelocity estiver habilitado

  687. if bodyvelocityenabled then

  688. local bv = Instance.new("BodyVelocity")

  689. bv.Parent = hm

  690. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  691. bv.Velocity = Vector3.new(0, 0, 0)

  692. wait(tonumber(tweenspeed))

  693. bv:Destroy()

  694. end

  695. end

  696. end

  697. -- Teleporta indo para as coordenadas definidas

  698. To(Destino)

  699. end)

  700. Section:NewButton("Magma Village", " ", function()

  701. local Players = game:GetService("Players")

  702. local TweenService = game:GetService("TweenService")

  703. local UserInputService = game:GetService("UserInputService")

  704. -- Coordenadas para onde você deseja teleportar

  705. local Destino = Vector3.new(-5226, 9, 8440)

  706. -- Definindo a velocidade do teleporte

  707. local speed = 250 -- ajuste para tornar mais lento

  708. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  709. local Plr = Players.LocalPlayer

  710. local Mouse = Plr:GetMouse()

  711. function To(position)

  712. local Chr = Plr.Character

  713. if Chr ~= nil then

  714. local hm = Chr:WaitForChild("HumanoidRootPart")

  715. local dist = (hm.Position - position).magnitude

  716. local tweenspeed = dist / tonumber(speed)

  717. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  718. local tp = {CFrame = CFrame.new(position)}

  719. -- Criar a tween

  720. TweenService:Create(hm, ti, tp):Play()

  721. -- Se o BodyVelocity estiver habilitado

  722. if bodyvelocityenabled then

  723. local bv = Instance.new("BodyVelocity")

  724. bv.Parent = hm

  725. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  726. bv.Velocity = Vector3.new(0, 0, 0)

  727. wait(tonumber(tweenspeed))

  728. bv:Destroy()

  729. end

  730. end

  731. end

  732. -- Teleporta indo para as coordenadas definidas

  733. To(Destino)

  734. end)

  735. Section:NewButton("Fount City", " ", function()

  736. local Players = game:GetService("Players")

  737. local TweenService = game:GetService("TweenService")

  738. local UserInputService = game:GetService("UserInputService")

  739. -- Coordenadas para onde você deseja teleportar

  740. local Destino = Vector3.new(6270, 77, 4005)

  741. -- Definindo a velocidade do teleporte

  742. local speed = 250 -- ajuste para tornar mais lento

  743. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  744. local Plr = Players.LocalPlayer

  745. local Mouse = Plr:GetMouse()

  746. function To(position)

  747. local Chr = Plr.Character

  748. if Chr ~= nil then

  749. local hm = Chr:WaitForChild("HumanoidRootPart")

  750. local dist = (hm.Position - position).magnitude

  751. local tweenspeed = dist / tonumber(speed)

  752. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  753. local tp = {CFrame = CFrame.new(position)}

  754. -- Criar a tween

  755. TweenService:Create(hm, ti, tp):Play()

  756. -- Se o BodyVelocity estiver habilitado

  757. if bodyvelocityenabled then

  758. local bv = Instance.new("BodyVelocity")

  759. bv.Parent = hm

  760. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  761. bv.Velocity = Vector3.new(0, 0, 0)

  762. wait(tonumber(tweenspeed))

  763. bv:Destroy()

  764. end

  765. end

  766. end

  767. -- Teleporta indo para as coordenadas definidas

  768. To(Destino)

  769. end)

  770. local Section = Tab:NewSection("Second Sea")

  771. Section:NewButton("Kingdom of Rose", " ", function()

  772. local Players = game:GetService("Players")

  773. local TweenService = game:GetService("TweenService")

  774. local UserInputService = game:GetService("UserInputService")

  775. -- Coordenadas para onde você deseja teleportar

  776. local Destino = Vector3.new(88, 19, 2837)

  777. -- Definindo a velocidade do teleporte

  778. local speed = 250 -- ajuste para tornar mais lento

  779. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  780. local Plr = Players.LocalPlayer

  781. local Mouse = Plr:GetMouse()

  782. function To(position)

  783. local Chr = Plr.Character

  784. if Chr ~= nil then

  785. local hm = Chr:WaitForChild("HumanoidRootPart")

  786. local dist = (hm.Position - position).magnitude

  787. local tweenspeed = dist / tonumber(speed)

  788. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  789. local tp = {CFrame = CFrame.new(position)}

  790. -- Criar a tween

  791. TweenService:Create(hm, ti, tp):Play()

  792. -- Se o BodyVelocity estiver habilitado

  793. if bodyvelocityenabled then

  794. local bv = Instance.new("BodyVelocity")

  795. bv.Parent = hm

  796. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  797. bv.Velocity = Vector3.new(0, 0, 0)

  798. wait(tonumber(tweenspeed))

  799. bv:Destroy()

  800. end

  801. end

  802. end

  803. -- Teleporta indo para as coordenadas definidas

  804. To(Destino)

  805. end)

  806. Section:NewButton("Kingdom of Rose [Fruit]", " ", function()

  807. local Players = game:GetService("Players")

  808. local TweenService = game:GetService("TweenService")

  809. local UserInputService = game:GetService("UserInputService")

  810. -- Coordenadas para onde você deseja teleportar

  811. local Destino = Vector3.new(-424, 73, 396)

  812. -- Definindo a velocidade do teleporte

  813. local speed = 250 -- ajuste para tornar mais lento

  814. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  815. local Plr = Players.LocalPlayer

  816. local Mouse = Plr:GetMouse()

  817. function To(position)

  818. local Chr = Plr.Character

  819. if Chr ~= nil then

  820. local hm = Chr:WaitForChild("HumanoidRootPart")

  821. local dist = (hm.Position - position).magnitude

  822. local tweenspeed = dist / tonumber(speed)

  823. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  824. local tp = {CFrame = CFrame.new(position)}

  825. -- Criar a tween

  826. TweenService:Create(hm, ti, tp):Play()

  827. -- Se o BodyVelocity estiver habilitado

  828. if bodyvelocityenabled then

  829. local bv = Instance.new("BodyVelocity")

  830. bv.Parent = hm

  831. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  832. bv.Velocity = Vector3.new(0, 0, 0)

  833. wait(tonumber(tweenspeed))

  834. bv:Destroy()

  835. end

  836. end

  837. end

  838. -- Teleporta indo para as coordenadas definidas

  839. To(Destino)

  840. end)

  841. Section:NewButton("Green Zone", " ", function()

  842. local Players = game:GetService("Players")

  843. local TweenService = game:GetService("TweenService")

  844. local UserInputService = game:GetService("UserInputService")

  845. -- Coordenadas para onde você deseja teleportar

  846. local Destino = Vector3.new(-2255, 73, -2692)

  847. -- Definindo a velocidade do teleporte

  848. local speed = 250 -- ajuste para tornar mais lento

  849. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  850. local Plr = Players.LocalPlayer

  851. local Mouse = Plr:GetMouse()

  852. function To(position)

  853. local Chr = Plr.Character

  854. if Chr ~= nil then

  855. local hm = Chr:WaitForChild("HumanoidRootPart")

  856. local dist = (hm.Position - position).magnitude

  857. local tweenspeed = dist / tonumber(speed)

  858. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  859. local tp = {CFrame = CFrame.new(position)}

  860. -- Criar a tween

  861. TweenService:Create(hm, ti, tp):Play()

  862. -- Se o BodyVelocity estiver habilitado

  863. if bodyvelocityenabled then

  864. local bv = Instance.new("BodyVelocity")

  865. bv.Parent = hm

  866. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  867. bv.Velocity = Vector3.new(0, 0, 0)

  868. wait(tonumber(tweenspeed))

  869. bv:Destroy()

  870. end

  871. end

  872. end

  873. -- Teleporta indo para as coordenadas definidas

  874. To(Destino)

  875. end)

  876. Section:NewButton("Graveard Island", " ", function()

  877. local Players = game:GetService("Players")

  878. local TweenService = game:GetService("TweenService")

  879. local UserInputService = game:GetService("UserInputService")

  880. -- Coordenadas para onde você deseja teleportar

  881. local Destino = Vector3.new(-5483, 49, -798)

  882. -- Definindo a velocidade do teleporte

  883. local speed = 250 -- ajuste para tornar mais lento

  884. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  885. local Plr = Players.LocalPlayer

  886. local Mouse = Plr:GetMouse()

  887. function To(position)

  888. local Chr = Plr.Character

  889. if Chr ~= nil then

  890. local hm = Chr:WaitForChild("HumanoidRootPart")

  891. local dist = (hm.Position - position).magnitude

  892. local tweenspeed = dist / tonumber(speed)

  893. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  894. local tp = {CFrame = CFrame.new(position)}

  895. -- Criar a tween

  896. TweenService:Create(hm, ti, tp):Play()

  897. -- Se o BodyVelocity estiver habilitado

  898. if bodyvelocityenabled then

  899. local bv = Instance.new("BodyVelocity")

  900. bv.Parent = hm

  901. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  902. bv.Velocity = Vector3.new(0, 0, 0)

  903. wait(tonumber(tweenspeed))

  904. bv:Destroy()

  905. end

  906. end

  907. end

  908. -- Teleporta indo para as coordenadas definidas

  909. To(Destino)

  910. end)

  911. Section:NewButton("Dark Arena", " ", function()

  912. local Players = game:GetService("Players")

  913. local TweenService = game:GetService("TweenService")

  914. local UserInputService = game:GetService("UserInputService")

  915. -- Coordenadas para onde você deseja teleportar

  916. local Destino = Vector3.new(3355, 13, -3302)

  917. -- Definindo a velocidade do teleporte

  918. local speed = 250 -- ajuste para tornar mais lento

  919. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  920. local Plr = Players.LocalPlayer

  921. local Mouse = Plr:GetMouse()

  922. function To(position)

  923. local Chr = Plr.Character

  924. if Chr ~= nil then

  925. local hm = Chr:WaitForChild("HumanoidRootPart")

  926. local dist = (hm.Position - position).magnitude

  927. local tweenspeed = dist / tonumber(speed)

  928. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  929. local tp = {CFrame = CFrame.new(position)}

  930. -- Criar a tween

  931. TweenService:Create(hm, ti, tp):Play()

  932. -- Se o BodyVelocity estiver habilitado

  933. if bodyvelocityenabled then

  934. local bv = Instance.new("BodyVelocity")

  935. bv.Parent = hm

  936. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  937. bv.Velocity = Vector3.new(0, 0, 0)

  938. wait(tonumber(tweenspeed))

  939. bv:Destroy()

  940. end

  941. end

  942. end

  943. -- Teleporta indo para as coordenadas definidas

  944. To(Destino)

  945. end)

  946. Section:NewButton("Ice Castle", " ", function()

  947. local Players = game:GetService("Players")

  948. local TweenService = game:GetService("TweenService")

  949. local UserInputService = game:GetService("UserInputService")

  950. -- Coordenadas para onde você deseja teleportar

  951. local Destino = Vector3.new(6125, 294, -6714)

  952. -- Definindo a velocidade do teleporte

  953. local speed = 250 -- ajuste para tornar mais lento

  954. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  955. local Plr = Players.LocalPlayer

  956. local Mouse = Plr:GetMouse()

  957. function To(position)

  958. local Chr = Plr.Character

  959. if Chr ~= nil then

  960. local hm = Chr:WaitForChild("HumanoidRootPart")

  961. local dist = (hm.Position - position).magnitude

  962. local tweenspeed = dist / tonumber(speed)

  963. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  964. local tp = {CFrame = CFrame.new(position)}

  965. -- Criar a tween

  966. TweenService:Create(hm, ti, tp):Play()

  967. -- Se o BodyVelocity estiver habilitado

  968. if bodyvelocityenabled then

  969. local bv = Instance.new("BodyVelocity")

  970. bv.Parent = hm

  971. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  972. bv.Velocity = Vector3.new(0, 0, 0)

  973. wait(tonumber(tweenspeed))

  974. bv:Destroy()

  975. end

  976. end

  977. end

  978. -- Teleporta indo para as coordenadas definidas

  979. To(Destino)

  980. end)

  981. Section:NewButton("Snow Mountain", " ", function()

  982. local Players = game:GetService("Players")

  983. local TweenService = game:GetService("TweenService")

  984. local UserInputService = game:GetService("UserInputService")

  985. -- Coordenadas para onde você deseja teleportar

  986. local Destino = Vector3.new(599, 401, -5348)

  987. -- Definindo a velocidade do teleporte

  988. local speed = 250 -- ajuste para tornar mais lento

  989. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  990. local Plr = Players.LocalPlayer

  991. local Mouse = Plr:GetMouse()

  992. function To(position)

  993. local Chr = Plr.Character

  994. if Chr ~= nil then

  995. local hm = Chr:WaitForChild("HumanoidRootPart")

  996. local dist = (hm.Position - position).magnitude

  997. local tweenspeed = dist / tonumber(speed)

  998. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  999. local tp = {CFrame = CFrame.new(position)}

  1000. -- Criar a tween

  1001. TweenService:Create(hm, ti, tp):Play()

  1002. -- Se o BodyVelocity estiver habilitado

  1003. if bodyvelocityenabled then

  1004. local bv = Instance.new("BodyVelocity")

  1005. bv.Parent = hm

  1006. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1007. bv.Velocity = Vector3.new(0, 0, 0)

  1008. wait(tonumber(tweenspeed))

  1009. bv:Destroy()

  1010. end

  1011. end

  1012. end

  1013. -- Teleporta indo para as coordenadas definidas

  1014. To(Destino)

  1015. end)

  1016. Section:NewButton("Hot and Cold", " ", function()

  1017. local Players = game:GetService("Players")

  1018. local TweenService = game:GetService("TweenService")

  1019. local UserInputService = game:GetService("UserInputService")

  1020. -- Coordenadas para onde você deseja teleportar

  1021. local Destino = Vector3.new(-4955, 42, -4483)

  1022. -- Definindo a velocidade do teleporte

  1023. local speed = 250 -- ajuste para tornar mais lento

  1024. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  1025. local Plr = Players.LocalPlayer

  1026. local Mouse = Plr:GetMouse()

  1027. function To(position)

  1028. local Chr = Plr.Character

  1029. if Chr ~= nil then

  1030. local hm = Chr:WaitForChild("HumanoidRootPart")

  1031. local dist = (hm.Position - position).magnitude

  1032. local tweenspeed = dist / tonumber(speed)

  1033. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  1034. local tp = {CFrame = CFrame.new(position)}

  1035. -- Criar a tween

  1036. TweenService:Create(hm, ti, tp):Play()

  1037. -- Se o BodyVelocity estiver habilitado

  1038. if bodyvelocityenabled then

  1039. local bv = Instance.new("BodyVelocity")

  1040. bv.Parent = hm

  1041. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1042. bv.Velocity = Vector3.new(0, 0, 0)

  1043. wait(tonumber(tweenspeed))

  1044. bv:Destroy()

  1045. end

  1046. end

  1047. end

  1048. -- Teleporta indo para as coordenadas definidas

  1049. To(Destino)

  1050. end)

  1051. Section:NewButton("Forgotten Island", " ", function()

  1052. local Players = game:GetService("Players")

  1053. local TweenService = game:GetService("TweenService")

  1054. local UserInputService = game:GetService("UserInputService")

  1055. -- Coordenadas para onde você deseja teleportar

  1056. local Destino = Vector3.new(-3526, 6, -9549)

  1057. -- Definindo a velocidade do teleporte

  1058. local speed = 250 -- ajuste para tornar mais lento

  1059. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  1060. local Plr = Players.LocalPlayer

  1061. local Mouse = Plr:GetMouse()

  1062. function To(position)

  1063. local Chr = Plr.Character

  1064. if Chr ~= nil then

  1065. local hm = Chr:WaitForChild("HumanoidRootPart")

  1066. local dist = (hm.Position - position).magnitude

  1067. local tweenspeed = dist / tonumber(speed)

  1068. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  1069. local tp = {CFrame = CFrame.new(position)}

  1070. -- Criar a tween

  1071. TweenService:Create(hm, ti, tp):Play()

  1072. -- Se o BodyVelocity estiver habilitado

  1073. if bodyvelocityenabled then

  1074. local bv = Instance.new("BodyVelocity")

  1075. bv.Parent = hm

  1076. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1077. bv.Velocity = Vector3.new(0, 0, 0)

  1078. wait(tonumber(tweenspeed))

  1079. bv:Destroy()

  1080. end

  1081. end

  1082. end

  1083. -- Teleporta indo para as coordenadas definidas

  1084. To(Destino)

  1085. end)

  1086. local Section = Tab:NewSection("Third Sea")

  1087. Section:NewButton("Port Town", " ", function()

  1088. local Players = game:GetService("Players")

  1089. local TweenService = game:GetService("TweenService")

  1090. local UserInputService = game:GetService("UserInputService")

  1091. -- Coordenadas para onde você deseja teleportar

  1092. local Destino = Vector3.new(-329, 29, 5379)

  1093. -- Definindo a velocidade do teleporte

  1094. local speed = 250 -- ajuste para tornar mais lento

  1095. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  1096. local Plr = Players.LocalPlayer

  1097. local Mouse = Plr:GetMouse()

  1098. function To(position)

  1099. local Chr = Plr.Character

  1100. if Chr ~= nil then

  1101. local hm = Chr:WaitForChild("HumanoidRootPart")

  1102. local dist = (hm.Position - position).magnitude

  1103. local tweenspeed = dist / tonumber(speed)

  1104. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  1105. local tp = {CFrame = CFrame.new(position)}

  1106. -- Criar a tween

  1107. TweenService:Create(hm, ti, tp):Play()

  1108. -- Se o BodyVelocity estiver habilitado

  1109. if bodyvelocityenabled then

  1110. local bv = Instance.new("BodyVelocity")

  1111. bv.Parent = hm

  1112. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1113. bv.Velocity = Vector3.new(0, 0, 0)

  1114. wait(tonumber(tweenspeed))

  1115. bv:Destroy()

  1116. end

  1117. end

  1118. end

  1119. -- Teleporta indo para as coordenadas definidas

  1120. To(Destino)

  1121. end)

  1122. Section:NewButton("Hydra Island", " ", function()

  1123. local Players = game:GetService("Players")

  1124. local TweenService = game:GetService("TweenService")

  1125. local UserInputService = game:GetService("UserInputService")

  1126. -- Coordenadas para onde você deseja teleportar

  1127. local Destino = Vector3.new(4627, 846, 1121)

  1128. -- Definindo a velocidade do teleporte

  1129. local speed = 250 -- ajuste para tornar mais lento

  1130. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  1131. local Plr = Players.LocalPlayer

  1132. local Mouse = Plr:GetMouse()

  1133. function To(position)

  1134. local Chr = Plr.Character

  1135. if Chr ~= nil then

  1136. local hm = Chr:WaitForChild("HumanoidRootPart")

  1137. local dist = (hm.Position - position).magnitude

  1138. local tweenspeed = dist / tonumber(speed)

  1139. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  1140. local tp = {CFrame = CFrame.new(position)}

  1141. -- Criar a tween

  1142. TweenService:Create(hm, ti, tp):Play()

  1143. -- Se o BodyVelocity estiver habilitado

  1144. if bodyvelocityenabled then

  1145. local bv = Instance.new("BodyVelocity")

  1146. bv.Parent = hm

  1147. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1148. bv.Velocity = Vector3.new(0, 0, 0)

  1149. wait(tonumber(tweenspeed))

  1150. bv:Destroy()

  1151. end

  1152. end

  1153. end

  1154. -- Teleporta indo para as coordenadas definidas

  1155. To(Destino)

  1156. end)

  1157. Section:NewButton("Castle on the Sea", " ", function()

  1158. local Players = game:GetService("Players")

  1159. local TweenService = game:GetService("TweenService")

  1160. local UserInputService = game:GetService("UserInputService")

  1161. -- Coordenadas para onde você deseja teleportar

  1162. local Destino = Vector3.new(-4598, 1739, -2337)

  1163. -- Definindo a velocidade do teleporte

  1164. local speed = 250 -- ajuste para tornar mais lento

  1165. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  1166. local Plr = Players.LocalPlayer

  1167. local Mouse = Plr:GetMouse()

  1168. function To(position)

  1169. local Chr = Plr.Character

  1170. if Chr ~= nil then

  1171. local hm = Chr:WaitForChild("HumanoidRootPart")

  1172. local dist = (hm.Position - position).magnitude

  1173. local tweenspeed = dist / tonumber(speed)

  1174. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  1175. local tp = {CFrame = CFrame.new(position)}

  1176. -- Criar a tween

  1177. TweenService:Create(hm, ti, tp):Play()

  1178. -- Se o BodyVelocity estiver habilitado

  1179. if bodyvelocityenabled then

  1180. local bv = Instance.new("BodyVelocity")

  1181. bv.Parent = hm

  1182. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1183. bv.Velocity = Vector3.new(0, 0, 0)

  1184. wait(tonumber(tweenspeed))

  1185. bv:Destroy()

  1186. end

  1187. end

  1188. end

  1189. -- Teleporta indo para as coordenadas definidas

  1190. To(Destino)

  1191. end)

  1192. Section:NewButton("Sea of Traits", " ", function()

  1193. local Players = game:GetService("Players")

  1194. local TweenService = game:GetService("TweenService")

  1195. local UserInputService = game:GetService("UserInputService")

  1196. -- Coordenadas para onde você deseja teleportar

  1197. local Destino = Vector3.new(-2043, 5, -9886)

  1198. -- Definindo a velocidade do teleporte

  1199. local speed = 250 -- ajuste para tornar mais lento

  1200. local bodyvelocityenabled = true -- defina como false se estiver sendo kickado

  1201. local Plr = Players.LocalPlayer

  1202. local Mouse = Plr:GetMouse()

  1203. function To(position)

  1204. local Chr = Plr.Character

  1205. if Chr ~= nil then

  1206. local hm = Chr:WaitForChild("HumanoidRootPart")

  1207. local dist = (hm.Position - position).magnitude

  1208. local tweenspeed = dist / tonumber(speed)

  1209. local ti = TweenInfo.new(tonumber(tweenspeed), Enum.EasingStyle.Linear)

  1210. local tp = {CFrame = CFrame.new(position)}

  1211. -- Criar a tween

  1212. TweenService:Create(hm, ti, tp):Play()

  1213. -- Se o BodyVelocity estiver habilitado

  1214. if bodyvelocityenabled then

  1215. local bv = Instance.new("BodyVelocity")

  1216. bv.Parent = hm

  1217. bv.MaxForce = Vector3.new(100000, 100000, 100000)

  1218. bv.Velocity = Vector3.new(0, 0, 0)

  1219. wait(tonumber(tweenspeed))

  1220. bv:Destroy()

  1221. end

  1222. end

  1223. end

  1224. -- Teleporta indo para as coordenadas definidas

  1225. To(Destino)

  1226. end)

  1227. local Tab = Window:NewTab("Npc")

  1228. local Section = Tab:NewSection("All Npc")

  1229. Section:NewButton("Hit Box Expander", " ", function()

  1230. local Workspace = game:GetService("Workspace")

  1231. local Players = game:GetService("Players")

  1232. local EnemyFolder = Workspace:WaitForChild("Enemies") -- Ajustado para a pasta "Enemies"

  1233. -- Variável para ajustar o tamanho da hitbox dinamicamente

  1234. local hitboxSize = Vector3.new(80, 80, 80) -- Ajuste aqui para alterar o tamanho da hitbox

  1235. -- Função para expandir a hitbox

  1236. local function expandHitbox(npc, size)

  1237. for _, part in pairs(npc:GetChildren()) do

  1238. if part:IsA("BasePart") then

  1239. local originalSize = part.Size -- Armazena o tamanho original

  1240. local connection

  1241. -- Expande a hitbox com base no tamanho fornecido

  1242. part.Size = size

  1243. -- Remove o hitbox expandido quando o NPC morre ou é destruído

  1244. connection = part:GetPropertyChangedSignal("Parent"):Connect(function()

  1245. if not part.Parent then

  1246. connection:Disconnect() -- desconectar o evento

  1247. end

  1248. end)

  1249. -- Volta o hitbox ao normal quando o NPC morre

  1250. npc:WaitForChild("Humanoid").Died:Connect(function()

  1251. part.Size = originalSize

  1252. connection:Disconnect() -- desconectar ao morrer

  1253. end)

  1254. end

  1255. end

  1256. end

  1257. -- Função para detectar NPCs ao redor e aplicar a expansão da hitbox

  1258. local function detectAndExpand(size)

  1259. for _, npc in pairs(EnemyFolder:GetChildren()) do

  1260. if npc:IsA("Model") and npc:FindFirstChild("Humanoid") then

  1261. expandHitbox(npc, size)

  1262. end

  1263. end

  1264. end

  1265. -- Expande a hitbox ao carregar o script

  1266. detectAndExpand(hitboxSize)

  1267. -- Se necessário, reexecuta a cada 5 segundos para checar novos NPCs

  1268. while wait(5) do

  1269. detectAndExpand(hitboxSize)

  1270. end

  1271. end)

  1272. local Tab = Window:NewTab("Misc")

  1273. local Section = Tab:NewSection("Travel")

  1274. Section:NewButton("First Sea", " ", function()

  1275. game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")

  1276. end)

  1277. Section:NewButton("Second Sea", " ", function()

  1278. game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")

  1279. end)

  1280. Section:NewButton("Third Sea", " ", function()

  1281. game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")

  1282. end)

  1283. local Section = Tab:NewSection("Other")

  1284. Section:NewButton("Ctrl Delete", " ", function()

  1285. loadstring(game:HttpGet('https://pastebin.com/raw/VBCANEbz'))()

  1286. end)

  1287. Section:NewButton("ESP", " ", function()

  1288. loadstring(game:HttpGet("https://pastebin.com/raw/PefgESnq", true))()

  1289. end)

  1290. Section:NewButton("Grabtools : ON", " ", function()

  1291. _G.TOOLFarm = true

  1292. while _G.TOOLFarm do

  1293. wait()

  1294. for a,a in pairs(game:GetService("Workspace"):GetChildren()) do

  1295. if a:IsA("Tool") then

  1296. if string.find(a.Name, "Fruit") then

  1297. firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,a.Handle,0)

  1298. end

  1299. end

  1300. end

  1301. end

  1302. end)

  1303. Section:NewButton("Grabtools : OFF", " ", function()

  1304. _G.TOOLFarm = false

  1305. while _G.TOOLFarm do

  1306. wait()

  1307. for a,a in pairs(game:GetService("Workspace"):GetChildren()) do

  1308. if a:IsA("Tool") then

  1309. if string.find(a.Name, "Fruit") then

  1310. firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,a.Handle,0)

  1311. end

  1312. end

  1313. end

  1314. end

  1315. end)

  1316. Section:NewButton("Infinity Yield", " ", function()

  1317. --by Nicuse#6163

  1318. loadstring(game:HttpGet('https://pastebin.com/raw/Sgi947JE'))()

  1319. end)

  1320. Section:NewButton("Item Alert", " ", function()

  1321. loadstring(game:HttpGet("https://pastebin.com/raw/cMSvmpJU"))()

  1322. end)

  1323. Section:NewButton("R15 Emotes", " ", function()

  1324. loadstring(game:HttpGet("https://pastebin.com/raw/umKmR6zj", true))()

  1325. end)

Blox Fruits [2024] Script (WORKING) - Pastebin.com (2025)
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